UX Vs UI BATTLE!

The moment you click on the title of our article, you are about to learn two terms that are very important in the world of website designs or mobile applications “UX Vs UI”.

If you are outside or new to the design industry you can’t tell the UX from UI.

And when you said the word “design,” it was very likely that you were talking about graphic design.

But in the digital world, full of interactive screens, this description has evolved quite a bit; and repeatedly distinguishing between the different types of design can be confusing to people outsiders or new to design world.

Therefore, UX and UI design are related to the user interacting with the product.

It may seem to you – for example – that the design of the website is nothing but a consistent set of images, buttons and clickable titles.

No, my friend, it is not that simple, it is a process of many delicate and enjoyable steps at the same time.

One of our main goals with this blog is to help you understand what UX and UI mean.

UX vs UI, understand the difference and feel it

UI is how good the car looks; UX is how good you feel driving it.

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UI is functional; UX is psychological.

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UI is tinder profile; UX is the date.

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UX design or user experience design is about designing the whole experience, while UI design or user interface design is about the aesthetic experience.

A UX designer has helped decide what features and functions would be in that product, how they work, and how you feel while you’re using them.

While a UI designers would have also taken part in designing this mobile app, but they would have thought about how things look as you’re using them, how much space there is between things, how they’re laid out, how much information is on each screen, and where to put things, so it’s easy for you to click on.

Still sounds a little complicated?

Let’s simplify it more.

Both UX and UI designers are designing what we’re using but let’s try and break this down to make it a little bit clearer.

User experience and user interface involve:

Let’s get a bit more tangible with a product that most people use every day “Spotify”. 

If you use Spotify as a music service, you’ll be able to picture exactly what I am talking about.

If Spotify was just getting started today and they wanted to hire people, they would want to hire a UX designer to help understand new ways for people to listen to music.

And they would hire UI designers to visually represent those new ways of listening to be easier and flexible for people to use.

So the UX designers and UI designers that might work at Spotify work closely together.

But the UX designers focus on understanding people’s behavior, music listening needs, coming up with concepts for new ways of addressing those needs, and giving them new ways to make their music listening experience easier.

They’re designing the experience of music listening at Spotify.

And the UI Designers are still taking all of that information from UX designers and this is where there’s some overlap.

But they’re purely focused on the visual representation of those features, those new tools, and those news ideas laying them out and visually representing them. So that people can see how to use what they’ve created.

So let’s take a little deeper look on the tasks that UX and UI designer does, where they’re different, and where they overlap.

What do UI designers do?

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Here we have a nice-looking landing page for a fictional travel company your average person might just think a UI designer or a web designer created this, but in reality, the UI designer is just one part of the puzzle.

A UI designer is interested in stuff like:

1-     Typography.

2-     space or negative space.

3-     colors in ensuring appropriate contrast.

4-      icon and illustration design.

Let’s take a look at each point

Typography

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The style of typography ensures that they adhere to the basics of good typography. Font consistency is a basic principle for all typography fonts.

Consistent fonts are especially important because messy misuse of too many of them can lead to a confusing appearance for the user, so a user interface designer will be interested in how typography is used to serve the overall design. A user interface designer defines a hierarchy of styles and sticks to it.

We also have,

White space or negative space

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White space is what gives a user interface of structure between elements.

Negative space does not have to be white. It can be a color, a pattern, or even a background.

The white space or negative space is the area between the plan components. It is also the space within the individual plan components, including the space between the glyph (understandable characters).

In its name, the empty area need not be white. It tends to be any tone, surface, design, or even image base.

The empty area can create problems between architects and clients. The premise of the plan enhances the use of the vacuum area for polishing and ensures an excellent customer experience. Unfortunately, many clients and filmmakers think about wasted space. They see that it tends to be used to house more data or other visual components.

Then again, the void area is a great tool for tweaking plan components and getting better-arranged content to develop your visual messaging experience.

Assuming that you are a professional article writer and responsible for writing several publications for organizing kitchen machines, you will try to track down the extraordinary harmony between words and pictures. Hardly anyone read the posts for joy;

Hence it is very important to attract the attention of the readers!

Thus, the space is the real star, running between words and images. It prevents every page from appearing to be occupied. Instead of calling a helpline, users will absorb investigative tips.

People are perplexed when they are surrounded by data. We are humans, not machines. The void area calms us down and allows us to “relax”.

As with other UI components, you as a designer need to understand and test an empty working area to track down the correct harmony between it and the rest of the components.

UI designers also interested in

Colors in ensuring appropriate contrast

For both usability and readability, the color contrast between text and background is very important on web pages and mobile apps. It affects some people’s ability to perceive information (in other words, the ability to receive information visually).

Neglecting the contrast of colors in the design will cause a lot of inconvenience to the user and make it difficult to use the site or application.

For digital accessibility, the concept of color contrast is as crucial as it is simple. Contrast refers to the difference in light between a line (or something in the foreground) and its background.

With sufficiently contrasting colors, the visibility of your website’s font is clear enough to differentiate – meaning that the great content you’ve developed for your website can be read by all.

You can use colors to animate a visitor’s feelings or respond to a call to action on your website. Color helps us process and store images more efficiently than colorless (black and white) images, and this can help increase brand recognition and help drive your visitors to action.

Also, we have

Icon and illustration design

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UI designers are also responsible for ensuring that the user interface looks good on all devices.

Icons are one of the most used graphic elements in UI.

Icons have served as key points of varied information so icons must have a series of characteristics.

Icons support your content

Normally we don’t have problems differentiating between a good-looking web design and a bad-looking one.

However, it can be hard to see why one is better than the other. Sometimes details are important.

Once we review a website’s content, it’s all about readability. How well people can understand the main points and how easy it is to read and process the information.

Using icons, you can immediately summarize the topic of the text.

Sometimes, icons can be enough to communicate the content, making additional text reading unnecessary. Metaphors are a great way to work with related symbols. In my opinion, one of the most important things about symbols is that you choose metaphors that people can relate to, like a chariot or an old-fashioned letter.

If you think a little icon doesn’t say enough about your content, you can go into more detail and use small images or screenshots.

User Voice is a good example of how to make a point more meaningful by attaching text with icons and screenshots.

Icons can increase readability

Lists can increase the readability of your content. However, standards can be very boring. Instead of using standard bullets, you can use eye-catching symbols to draw attention to paragraphs and other blocks of content. Just don’t overdo it. Having too many bullet lists can create confusion and be counterproductive with regard to readability.

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Also, illustrations add personality to words depending on the context of the information that needs visual representation, illustrations can help identify the design idea.

They can convey emotions present in the text, or brand as a whole.

You may now be thinking that UI designers do what graphic designers do.

But, no it is not.

Comparing UI Designers to Graphic Designers

User interface (UI) designers and graphic designers create visual displays to attract consumers.

However, user interface designers think about how users interact with digital products,

While graphic designers mainly create visual presentations for print or digital media. Keep reading to learn more about how these design functions are related but also different.

Responsibilities of UI Designers vs. Graphic Designers

User interface designers and graphic designers typically work on similar types of projects, as their goal is to create an optimal customer experience and response.

However, UI designers focus more on digital visual presentations such as those on the web and various applications.

Their main concern is how easy it is for users to interact with the content as well as where it should be placed on the page.

The user interface designer works with the creative elements to ensure that users enjoy interacting with the product.

A user interface designer uses software that has image editing or design capabilities to create or improve products.

They also usually know a markup language such as JavaScript, HTML5, or CSS3. They make sure that web pages are designed in a way that users can understand. Like other web developers.

On the other hand, graphic designers work with a range of design layouts, both for print and for the web. They are primarily concerned with aesthetics and often work in studios with other graphic designers.

But The UI designer role is only just a part of a small section of user experience design or UX design.

Yes, dear reader, user experience designer and user interface designer are not terms for two different things this brings us to the role of a user experience designer, to know more, read on. This is the fun part where you will finally be able to understand the whole process.

What is the UX designer role?

UX design is a process that has many parts,

The UX designer makes fulfilling or convincing encounters for clients of an item, regularly drawing on outcomes from client examination and work process investigation.

UX designers need to have solid imaginative, specialized, and critical thinking abilities.

The UX design job might include

·         Consulting with clients to understand their goals and explain research results

·         Usability testing

·         Creating wire-frames, storyboards, sitemaps, and screen flows

·         Creating prototypes

·         Developing personas and usage scenarios

·         Analyzing user feedback and activity, and iterating to enhance the user experience

·         Assisting with content development

·         Conducting competitor and customer analysis

 

UX Research

So UX research understanding people understanding customers do some conception, work-shopping to try different ideas come up with different concepts to try and solve the user problems to try and find ways to improve the user’s experience can be composed of

1-     Understanding by conducting user interviews to identify the requirements

2-     User personas which represents a typical user to identify their goals and frustrations

3-     Use cases of how might different people use this product or service,

4-     Journey Maps which is how a user might start and finish the experience

So as you can see the result of a UI design is nowhere near to be found during this process

Brainstorming

we have brainstorming which is a method UX designers use to generate ideas to solve clearly defined design problems.

Designers approach a problem by such means as “How Might We” questions. They produce a vast array of ideas and draw links between them to find potential solutions.

Brainstorming builds involvement, commitment, loyalty, and enthusiasm for UX designers. Participating in the sessions stimulates and unlocks people’s creative talents. Brainstorming also builds self-esteem because people are being asked for their participation and their ideas.

So brainstorming includes,

1-     User flows which are diagrams that outline the steps a user might take during the experience as they go from step to step in the UI,

So it is the way taken by a prototypical client on a site or application to follow through with a responsibility. The client stream takes them from their entry point through a bunch of steps towards an effective result and last activity, like buying an item.

2-     Wire-frames which is just a rough skeleton representation of the UI and the various components that make up that UI.

Wire-framing is a significant specialized device in any web or application project. It gives the customer, engineer, and designer a chance to stroll through the construction of the site without getting derailed plan components like colors and pictures.

Implemented

We have implemented and this is where a UI designer would come into effect they create

1-      Prototypes and these can be low or high-fidelity prototypes that may or may not be interactive.

Prototyping is a trial interaction where configuration groups execute thoughts into substantial structures from paper to computerize. Groups assemble models of shifting levels of devotion to catch plan ideas and test on clients. With models, you can refine and approve your plans so your image can deliver the right items.

2-     front-end and back-end development in being that once these prototypes are approved developers make the prototype a working product

UX Report

Next up we have a UX report so once it has been implemented the product or the service you can have

1-     Usability reporting is important because it can make users complete the task accurately without any problems, and users can operate it in a pleasant mood instead of feeling stupid or helpless. Any product that lacks usability will waste more time and energy as it will not bring the desired benefit to the user. Usability reporting can involve observing real users using the actual product through a variety of means this can include.

2-     Split testing is a method for comparing two versions or suggestions of something to determine which one is more successful. To identify which version of a design approach is better. So it is testing the effectiveness of one design iteration over another.

3-     Analytics reporting which helps you gain additional insights such as time spent on page bounce rates and more. It allows you to test, confirm and develop design intuition through data and information. If your intuition tells you that users aren’t clicking on a particular button because of its color, you can test that intuition by leveraging UX analytics (such as an A/B test).

so UX design is a process and it’s usually a sequential process but it doesn’t just end at reporting it’s something that continually occurs to improve the overall experience so you may be wondering to yourself if

UI design is just a subset of UX design then doesn’t that make a UX designer a UI designer well the answer is … it depends and it depends on a few factors for instance,

If you’re a freelancer and you’re a one-man show taking on everything then yeah you’re a UX designer and you are a UI designer simultaneously.

And chances are even if you aren’t aware of what experienced designer has meant in the past and you build projects you are still assuming a lot of the rules of what a UX designer would do likewise if you’re working with a big company that has a lot of resources then they could have an entire team that makes up the whole UX design process and each person has their specialties.

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